In general, fullscreen gives better performance—how much depends on the game. It gives the game exclusive control of the screen output, dedicating all resources to it. Borderless window essentially lets you alt-tab faster, since the game effectively runs in windowed mode, with borders expanded to cover the whole screen.
or basically ignite the weapon. When Balrog starts glowing it'll deal higher damage and will open up a couple moves in Swordmaster. This mode is also perfect for parrying attacks as spamming triangle is incredibly fast and will either lock your enemy in place or will defend you nearly perfectly. Nearly.
This mod gives Nero's Devil Trigger a color scheme reminiscent of his DMC4 DT concept art. Optional file with black scaled arms and Devil Bringer is available. 2.

Old thread but I thought I'd post my sound fix here. WIndows 11. Windows Search -> Sound Settings -> Click on your output device -> Audio Enhancements. For some reason, mine was sent to "Device Default Effects" which was DTS Headphone: X v2. I changed this back to off and it completely fixed my no dialogue issue. #3.

This version is only for DMC5. If you want the builds of REFramework that work with the other RE Engine games, then go to the main repository. For up-to-date information, head to the GitHub page.
Technology. If you are having issues with your Xbox 360, XBone, or other controller not being read natively on DMC5 even after restarts and unplugging/replugging, try this simple fix: Go to your Settings under [Steam] in the client, then go to [Controller] > [General Controller Settings] and enable the controller you are using in the list that
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